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Impact CFX API 1.5.5
Comprehensive API documentation for Impact CFX - Collision Effects System
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Component that manages effects that are attached to an object. More...
Public Member Functions | |
| void | AddAttachedEffect (PooledEffectObjectBase effectObject) |
| Adds the effect to this object's list of attached effects. This does not change the parent of the effect. | |
| void | RemoveAttachedEffect (PooledEffectObjectBase effectObject) |
| Removes the effect from this object's list of attached effects. This does not change the parent of the effect. | |
| void | ReleaseAllAttachedEffects () |
| Releases all attached effects so that they are put back into their respective object pools. | |
Component that manages effects that are attached to an object.
| void ImpactCFX.ImpactAttachedEffectManager.AddAttachedEffect | ( | PooledEffectObjectBase | effectObject | ) |
Adds the effect to this object's list of attached effects. This does not change the parent of the effect.
| effectObject | The effect to add. |
| void ImpactCFX.ImpactAttachedEffectManager.RemoveAttachedEffect | ( | PooledEffectObjectBase | effectObject | ) |
Removes the effect from this object's list of attached effects. This does not change the parent of the effect.
| effectObject | The effect to remove |