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Here is a list of all documented class members with links to the class documentation for each member:
- t -
- TagMask : ImpactCFX.ImpactTagMaskFilter
- Template : ImpactCFX.EffectObjectPool< T >
- TemplateID : ImpactCFX.Audio.AudioEffectResult, ImpactCFX.Decals.DecalEffectResult, ImpactCFX.IPooledEffectData< TResult >, ImpactCFX.Particles.ParticleEffectResult, ImpactCFX.Pooling.IObjectPoolRequest, ImpactCFX.Pooling.ObjectPoolJob< TRequest >
- TerrainLayerCount : ImpactCFX.ImpactObjectTerrain
- Threshold : ImpactCFX.Triggers.ImpactParticleSystemCollisionTrigger, ImpactCFX.Triggers.ImpactTriggerBase
- ToTagMask() : ImpactCFX.ImpactTag
- TriggerEnabled : ImpactCFX.Triggers.ImpactOnTriggerEnterBase, ImpactCFX.Triggers.ImpactOnTriggerStayBase, ImpactCFX.Triggers.ImpactParticleSystemCollisionTrigger, ImpactCFX.Triggers.ImpactTriggerBase
- TriggerObject : ImpactCFX.CollisionObjectPair, ImpactCFX.CollisionResultData, ImpactCFX.ImpactContactPoint
- TriggerObjectID : ImpactCFX.CollisionInputData
- TriggerObjectMaterialCompositionArrayChunk : ImpactCFX.CollisionInputData
- TryGetEffectProcessor< T >() : ImpactCFX.ImpactCFXGlobal, ImpactCFX.ImpactCFXManager
- TryGetInstance() : ImpactCFX.ImpactCFXGlobal
- TryGetMaterialProcessor< T >() : ImpactCFX.ImpactCFXGlobal, ImpactCFX.ImpactCFXManager