Impact CFX API
1.5.1
Comprehensive API documentation for Impact CFX - Collision Effects System
Loading...
Searching...
No Matches
- r -
RandomInRange() :
ImpactCFX.Range
RandomInRangeInteger() :
ImpactCFX.Range
RefreshCachedData() :
ImpactCFX.ImpactObjectTerrain
RegisterMaterial() :
ImpactCFX.ImpactCFXGlobal
,
ImpactCFX.ImpactCFXManager
,
ImpactCFX.ImpactEffectProcessorBase
,
ImpactCFX.ImpactMultiPrefabEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >
,
ImpactCFX.ImpactSimpleEffectProcessor< TEffectAuthoring, TEffect, TEffectResult >
RegisterMaterials() :
ImpactCFX.ImpactCFXGlobal
,
ImpactCFX.ImpactCFXManager
,
ImpactCFX.ImpactEffectProcessorBase
,
ImpactCFX.ImpactMultiPrefabEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >
,
ImpactCFX.ImpactObjectBase
,
ImpactCFX.ImpactObjectSingleMaterial
,
ImpactCFX.ImpactObjectTerrain
,
ImpactCFX.ImpactSimpleEffectProcessor< TEffectAuthoring, TEffect, TEffectResult >
ReinstantiateMissingObjects() :
ImpactCFX.Pooling.ObjectPool< T >
ReinstantiateMissingPooledObjects() :
ImpactCFX.ImpactMultiPrefabEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >
,
ImpactCFX.ImpactPooledEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >
ReleaseAllAttachedEffects() :
ImpactCFX.ImpactAttachedEffectManager
RemoveAttachedEffect() :
ImpactCFX.ImpactAttachedEffectManager
RequiresContactPointID() :
ImpactCFX.CollisionTypeExtensions
reset() :
ImpactCFX.Decals.ImpactDecalBase
Reset() :
ImpactCFX.ImpactCFXManager.CollisionTypeLimit
ResetAllEffectProcessors() :
ImpactCFX.ImpactCFXGlobal
,
ImpactCFX.ImpactCFXManager
ResetProcessor() :
ImpactCFX.ImpactEffectProcessorBase
,
ImpactCFX.ImpactMaterialProcessorBase
,
ImpactCFX.ImpactMultiPrefabEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >
,
ImpactCFX.ImpactPooledEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >
,
ImpactCFX.ImpactSimpleEffectProcessor< TEffectAuthoring, TEffect, TEffectResult >
,
ImpactCFX.ImpactSingleMaterialProcessor
,
ImpactCFX.ImpactTerrainMaterialProcessor
RetrieveFromPool() :
ImpactCFX.PooledEffectObjectBase
,
ImpactCFX.Pooling.IPoolable
RetrieveObject() :
ImpactCFX.Pooling.ObjectPool< T >
ReturnAllObjectsToPool() :
ImpactCFX.Pooling.ObjectPool< T >
ReturnToPool() :
ImpactCFX.Audio.ImpactAudioSourceBase
,
ImpactCFX.PooledEffectObjectBase
,
ImpactCFX.Pooling.IPoolable
RigidbodyContainer() :
ImpactCFX.RigidbodyContainer
Generated by
1.9.6