Here is a list of all documented properties with links to the class documentation for each member:
- a -
- c -
- CheckContactPointID : ImpactCFX.Audio.AudioEffectResult, ImpactCFX.Decals.DecalEffectResult, ImpactCFX.Particles.ParticleEffectResult, ImpactCFX.Pooling.IObjectPoolRequest
- CollisionIndex : ImpactCFX.Audio.AudioEffectResult, ImpactCFX.Decals.DecalEffectResult, ImpactCFX.IEffectResult, ImpactCFX.Particles.ParticleEffectResult
- CollisionQueueCapacity : ImpactCFX.ImpactCFXManager
- CollisionVelocityMethod : ImpactCFX.Triggers.ImpactCollisionTriggerBase
- ContactCount : ImpactCFX.ImpactCollision
- ContactMode : ImpactCFX.Triggers.ImpactTriggerBase
- ContactPointComparisonThreshold : ImpactCFX.Triggers.ImpactSpeculativeCollisionTriggerBase
- ContactPointID : ImpactCFX.Audio.AudioEffectResult, ImpactCFX.Decals.DecalEffectResult, ImpactCFX.Particles.ParticleEffectResult, ImpactCFX.PooledEffectObjectBase, ImpactCFX.Pooling.IObjectPoolRequest, ImpactCFX.Pooling.IPoolable
- ContactPointLifetime : ImpactCFX.Triggers.ImpactSpeculativeCollisionTriggerBase
- Cooldown : ImpactCFX.Triggers.ImpactCollisionTriggerBase, ImpactCFX.Triggers.ImpactOnTriggerEnterBase, ImpactCFX.Triggers.ImpactParticleSystemCollisionTrigger, ImpactCFX.Triggers.ImpactSimpleCollisionTriggerBase
- d -
- e -
- h -
- i -
- ImpactObject : ImpactCFX.Triggers.ImpactOnTriggerEnterBase, ImpactCFX.Triggers.ImpactOnTriggerStayBase, ImpactCFX.Triggers.ImpactParticleSystemCollisionTrigger, ImpactCFX.Triggers.ImpactTriggerBase
- IncludeTags : ImpactCFX.Audio.AudioEffect, ImpactCFX.Decals.DecalEffect, ImpactCFX.IEffectData< TResult >, ImpactCFX.Particles.ParticleEffect
- IsEffectValid : ImpactCFX.Audio.AudioEffectResult, ImpactCFX.Decals.DecalEffectResult, ImpactCFX.IEffectResult, ImpactCFX.Particles.ParticleEffectResult
- IsObjectPoolRequestValid : ImpactCFX.Audio.AudioEffectResult, ImpactCFX.Decals.DecalEffectResult, ImpactCFX.Particles.ParticleEffectResult, ImpactCFX.Pooling.IObjectPoolRequest
- IsParticleSystem : ImpactCFX.Triggers.ImpactParticleSystemCollisionTrigger
- IsUpdate : ImpactCFX.Audio.AudioEffectResult, ImpactCFX.Decals.DecalEffectResult, ImpactCFX.Particles.ParticleEffectResult, ImpactCFX.Pooling.IObjectPoolRequest
- l -
- m -
- n -
- o -
- p -
- q -
- r -
- s -
- t -
- v -