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Here is a list of all documented class members with links to the class documentation for each member:
- p -
- ParticleRotationMode : ImpactCFX.Particles.ImpactParticleSystem
- Particles : ImpactCFX.Triggers.ImpactParticleSystemCollisionTrigger
- PhysicMaterial : ImpactCFX.ImpactPhysicMaterialMapping
- PhysicsMaterial2D : ImpactCFX.ImpactPhysicsMaterial2DMapping
- placeDecal() : ImpactCFX.Decals.ImpactDecal, ImpactCFX.Decals.ImpactDecalBase
- PlaceDecalBase() : ImpactCFX.Decals.ImpactDecalBase
- playAudio() : ImpactCFX.Audio.ImpactAudioSource, ImpactCFX.Audio.ImpactAudioSourceBase
- PlayAudioSourceBase() : ImpactCFX.Audio.ImpactAudioSourceBase
- PlayEffect() : ImpactCFX.ImpactMultiPrefabEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >, ImpactCFX.ImpactPooledEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >, ImpactCFX.ImpactSimpleEffectProcessor< TEffectAuthoring, TEffect, TEffectResult >
- PlayPooledEffect() : ImpactCFX.ImpactMultiPrefabEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >, ImpactCFX.ImpactPooledEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >
- Point : ImpactCFX.CollisionInputData, ImpactCFX.CollisionResultData, ImpactCFX.ImpactContactPoint
- PooledObjects : ImpactCFX.Pooling.ObjectPoolJob< TRequest >
- PoolID : ImpactCFX.Pooling.ObjectPool< T >
- PoolSize : ImpactCFX.Pooling.ObjectPool< T >, ImpactCFX.Pooling.ObjectPoolConfig
- Position : ImpactCFX.TransformData
- PrefabArrayChunk : ImpactCFX.IMultiPrefabEffectData< TResult >
- PrefabIndex : ImpactCFX.Decals.DecalEffectResult, ImpactCFX.IMultiPrefabEffectResult, ImpactCFX.Particles.ParticleEffectResult
- Prefabs : ImpactCFX.ImpactMultiPrefabEffectAuthoringBase
- PreviousState : ImpactCFX.RigidbodyData
- Priority : ImpactCFX.Audio.AudioEffectResult, ImpactCFX.CollisionInputData, ImpactCFX.Decals.DecalEffectResult, ImpactCFX.ImpactObjectData, ImpactCFX.Particles.ParticleEffectResult, ImpactCFX.PooledEffectObjectBase, ImpactCFX.Pooling.IObjectPoolRequest, ImpactCFX.Pooling.IPoolable, ImpactCFX.Pooling.PooledObjectData
- ProcessResults() : ImpactCFX.ImpactEffectProcessorBase, ImpactCFX.ImpactMultiPrefabEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >, ImpactCFX.ImpactPooledEffectProcessor< TEffectAuthoring, TEffect, TEffectResult, TPool, TPooledObject >, ImpactCFX.ImpactSimpleEffectProcessor< TEffectAuthoring, TEffect, TEffectResult >