Implementation of the IImpactContactPoint interface.  
 More...
 | 
| Vector3  | Point [get, set] | 
|   | The contact point of the collision.  More...
  | 
|   | 
| Vector3  | Normal [get, set] | 
|   | The surface normal at the contact point.  More...
  | 
|   | 
| GameObject  | ThisObject [get, set] | 
|   | The object that recieved the collision event.  More...
  | 
|   | 
| GameObject  | OtherObject [get, set] | 
|   | The object we are colliding with.  More...
  | 
|   | 
| PhysicsType  | PhysicsType [get, set] | 
|   | Whether the source contact point was 3D or 2D.  More...
  | 
|   | 
| int  | ThisPhysicsMaterialID [get, set] | 
|   | The instance ID of the Physic Material or Physics 2D Material that was on this object.  More...
  | 
|   | 
| int  | OtherPhysicsMaterialID [get, set] | 
|   | The instance ID of the Physic Material or Physics 2D Material that was on the collider.  More...
  | 
|   | 
| Vector3  | Point [get, set] | 
|   | The contact point of the collision.  More...
  | 
|   | 
| Vector3  | Normal [get, set] | 
|   | The surface normal at the contact point.  More...
  | 
|   | 
| GameObject  | ThisObject [get, set] | 
|   | The object that recieved the collision event.  More...
  | 
|   | 
| GameObject  | OtherObject [get, set] | 
|   | The object we are colliding with.  More...
  | 
|   | 
| PhysicsType  | PhysicsType [get, set] | 
|   | Whether the source contact point data was 3D or 2D.  More...
  | 
|   | 
| int  | ThisPhysicsMaterialID [get, set] | 
|   | The instance ID of the Physic Material or Physics 2D Material that was on this object.  More...
  | 
|   | 
| int  | OtherPhysicsMaterialID [get, set] | 
|   | The instance ID of the Physic Material or Physics 2D Material that was on the other object.  More...
  | 
|   | 
Implementation of the IImpactContactPoint interface. 
 
◆ ImpactContactPoint() [1/2]
      
        
          | Impact.ImpactContactPoint.ImpactContactPoint  | 
          ( | 
          ContactPoint  | 
          contact3D | ) | 
           | 
        
      
 
Initializes the contact point with data from a ContactPoint. 
- Parameters
 - 
  
    | contact3D | The source ContactPoint data. | 
  
   
 
 
◆ ImpactContactPoint() [2/2]
      
        
          | Impact.ImpactContactPoint.ImpactContactPoint  | 
          ( | 
          ContactPoint2D  | 
          contact2D | ) | 
           | 
        
      
 
Initializes the contact point with data from a ContactPoint2D. 
- Parameters
 - 
  
    | contact2D | The source ContactPoint2D data. | 
  
   
 
 
◆ Normal
  
  
      
        
          | Vector3 Impact.ImpactContactPoint.Normal | 
         
       
   | 
  
getset   | 
  
 
 
◆ OtherObject
  
  
      
        
          | GameObject Impact.ImpactContactPoint.OtherObject | 
         
       
   | 
  
getset   | 
  
 
 
◆ OtherPhysicsMaterialID
  
  
      
        
          | int Impact.ImpactContactPoint.OtherPhysicsMaterialID | 
         
       
   | 
  
getset   | 
  
 
 
◆ PhysicsType
◆ Point
  
  
      
        
          | Vector3 Impact.ImpactContactPoint.Point | 
         
       
   | 
  
getset   | 
  
 
 
◆ ThisObject
  
  
      
        
          | GameObject Impact.ImpactContactPoint.ThisObject | 
         
       
   | 
  
getset   | 
  
 
 
◆ ThisPhysicsMaterialID
  
  
      
        
          | int Impact.ImpactContactPoint.ThisPhysicsMaterialID | 
         
       
   | 
  
getset   |