Impact Interaction System API
|
An interface for consolidating 3D and 2D collision contact point data. More...
Properties | |
Vector3 | Point [get, set] |
The contact point of the collision. More... | |
Vector3 | Normal [get, set] |
The surface normal at the contact point. More... | |
GameObject | ThisObject [get, set] |
The object that recieved the collision event. More... | |
GameObject | OtherObject [get, set] |
The object we are colliding with. More... | |
PhysicsType | PhysicsType [get, set] |
Whether the source contact point data was 3D or 2D. More... | |
int | ThisPhysicsMaterialID [get, set] |
The instance ID of the Physic Material or Physics 2D Material that was on this object. More... | |
int | OtherPhysicsMaterialID [get, set] |
The instance ID of the Physic Material or Physics 2D Material that was on the other object. More... | |
An interface for consolidating 3D and 2D collision contact point data.
|
getset |
The surface normal at the contact point.
Implemented in Impact.ImpactContactPoint.
|
getset |
The object we are colliding with.
Implemented in Impact.ImpactContactPoint.
|
getset |
The instance ID of the Physic Material or Physics 2D Material that was on the other object.
Implemented in Impact.ImpactContactPoint.
|
getset |
Whether the source contact point data was 3D or 2D.
Implemented in Impact.ImpactContactPoint.
|
getset |
The contact point of the collision.
Implemented in Impact.ImpactContactPoint.
|
getset |
The object that recieved the collision event.
Implemented in Impact.ImpactContactPoint.
|
getset |
The instance ID of the Physic Material or Physics 2D Material that was on this object.
Implemented in Impact.ImpactContactPoint.