Implementation of the IImpactCollisionWrapper interface that only has a single contact point. Uses the ImpactContactPoint struct.
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int | ContactCount [get] |
| The number of contacts in the collision.
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PhysicsType | PhysicsType [get] |
| Whether the source Collision data was 3D or 2D.
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int | ContactCount [get] |
| The number of contacts in the collision.
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PhysicsType | PhysicsType [get] |
| Whether the source Collision data was 3D or 2D.
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Implementation of the IImpactCollisionWrapper interface that only has a single contact point. Uses the ImpactContactPoint struct.
◆ ImpactCollisionSingleContactWrapper()
Initializes the wrapper for 3D or 2D OnTrigger calls.
- Parameters
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contactPoint | The source Collision object. |
◆ GetContact()
Returns the contact point.
- Parameters
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index | Does nothing for this struct since there is only a single contact point. |
- Returns
- The contact point.