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Impact CFX API 1.5.5
Comprehensive API documentation for Impact CFX - Collision Effects System
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Interface for impact pooled effect data that is suitable for jobs. More...
Properties | |
| int | TemplateID [get, set] |
| Unique identifier for the template object used by the effect. | |
Properties inherited from ImpactCFX.IEffectData< TResult > | |
| int | EffectID [get, set] |
| Unique identifier for this effect. | |
| ImpactTagMaskFilter | IncludeTags [get, set] |
| Tags that must be present for the effect to be used. | |
| ImpactTagMaskFilter | ExcludeTags [get, set] |
| Tags that, if present, will make the effect not be used. | |
Additional Inherited Members | |
Public Member Functions inherited from ImpactCFX.IEffectData< TResult > | |
| TResult | GetResult (CollisionInputData collisionData, MaterialCompositionData materialCompositionData, ImpactVelocityData velocityData, ref Random random) |
| Gets an interaction result based on the given input collision data. | |
Interface for impact pooled effect data that is suitable for jobs.
| TResult | The type of result struct that this effect returns. |
| TResult | : | struct | |
| TResult | : | IEffectResult | |
| TResult | : | IObjectPoolRequest |
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getset |
Unique identifier for the template object used by the effect.
Implemented in ImpactCFX.Audio.AudioEffect.