Impact CFX API 1.5.0
Comprehensive API documentation for Impact CFX - Collision Effects System
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Holds input data suitable for jobs for a collision event. More...
Public Member Functions | |
override string | ToString () |
Public Attributes | |
CollisionType | CollisionType |
The type of collision. | |
int | TriggerObjectID |
The ID of the object that triggered the collision. | |
int | HitObjectID |
The ID of the object being collided with. | |
ArrayChunk | TriggerObjectMaterialCompositionArrayChunk |
Chunk of the material composition array used to store material data for the object that triggered the collision. | |
ArrayChunk | HitObjectMaterialCompositionArrayChunk |
Chunk of the material composition array used to store material data for the object that was hit. | |
float3 | Point |
The contact point. | |
float3 | Normal |
The contact normal. | |
CollisionVelocityMethod | CollisionVelocityMethod |
The method to use for calculating the collision velocity. | |
float3 | CollisionMessageVelocity |
The collision velocity provided by the collision message. | |
float | Priority |
The priority of the collision. | |
Holds input data suitable for jobs for a collision event.