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Impact CFX API 1.5.5
Comprehensive API documentation for Impact CFX - Collision Effects System
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Holds input data suitable for jobs for a collision event. More...
Public Member Functions | |
| override string | ToString () |
Public Attributes | |
| CollisionType | CollisionType |
| The type of collision. | |
| int | TriggerObjectID |
| The ID of the object that triggered the collision. | |
| int | HitObjectID |
| The ID of the object being collided with. | |
| ArrayChunk | TriggerObjectMaterialCompositionArrayChunk |
| Chunk of the material composition array used to store material data for the object that triggered the collision. | |
| ArrayChunk | HitObjectMaterialCompositionArrayChunk |
| Chunk of the material composition array used to store material data for the object that was hit. | |
| float3 | Point |
| The contact point. | |
| float3 | Normal |
| The contact normal. | |
| CollisionVelocityMethod | CollisionVelocityMethod |
| The method to use for calculating the collision velocity. | |
| float3 | CollisionMessageVelocity |
| The collision velocity provided by the collision message. | |
| float | Priority |
| The priority of the collision. | |
Holds input data suitable for jobs for a collision event.