Impact CFX API 1.5.3
Comprehensive API documentation for Impact CFX - Collision Effects System
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This is the complete list of members for ImpactCFX.ImpactObjectRigidbody, including all inherited members.
Awake() (defined in ImpactCFX.ImpactObjectRigidbody) | ImpactCFX.ImpactObjectRigidbody | protectedvirtual |
ClearRigidbody() | ImpactCFX.ImpactObjectRigidbodyCheap | |
FindRigidbody() | ImpactCFX.ImpactObjectRigidbodyCheap | |
GetContactPointRelativePosition(Vector3 point) | ImpactCFX.ImpactObjectBase | virtual |
GetGameObject() | ImpactCFX.ImpactObjectBase | |
GetID() | ImpactCFX.ImpactObjectBase | virtual |
GetPriority() | ImpactCFX.ImpactObjectBase | virtual |
GetRigidbodyData() | ImpactCFX.ImpactObjectRigidbody | virtual |
Material | ImpactCFX.ImpactObjectSingleMaterial | |
RegisterMaterials() | ImpactCFX.ImpactObjectSingleMaterial | virtual |
RigidbodyContainer | ImpactCFX.ImpactObjectRigidbodyCheap | |
SetRigidbody(Rigidbody rigidbody) | ImpactCFX.ImpactObjectRigidbodyCheap | |
SetRigidbody2D(Rigidbody2D rigidbody) | ImpactCFX.ImpactObjectRigidbodyCheap | |
SyncRigidbodyData() | ImpactCFX.ImpactObjectRigidbodyCheap | |
ToString() (defined in ImpactCFX.ImpactObjectBase) | ImpactCFX.ImpactObjectBase |