buildInteractionData(IImpactObject target, TCollision collision, TContact contactPoint, VelocityData myVelocityData, VelocityData otherVelocityData, ImpactTagMask? tagMask, float CompositionValue) | Impact.Triggers.ImpactCollisionTriggerBase< TCollision, TContact > | protectedvirtual |
ContactMode | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | |
ContactPointComparisonThreshold | Impact.Triggers.ImpactSpeculativeCollisionTriggerBase< TCollision, TContact > | |
ContactPointLifetime | Impact.Triggers.ImpactSpeculativeCollisionTriggerBase< TCollision, TContact > | |
Enabled | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | |
getImpactObject(GameObject collider) | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | protected |
getOtherObjectTagMask(IImpactObject impactObject, Vector3 point, int otherPhysicsMaterialID, bool hasOtherObject) (defined in Impact.Triggers.ImpactTriggerBase< TCollision, TContact >) | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | protected |
HighPriority | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | |
invokeTriggeredEvent(InteractionData interactionData, IImpactObject impactObject) (defined in Impact.Triggers.ImpactTriggerBase< TCollision, TContact >) | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | protected |
MainTarget | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | |
MaxCollisionsPerFrame | Impact.Triggers.ImpactSpeculativeCollisionTriggerBase< TCollision, TContact > | |
OnTriggered | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | |
processCollision(TCollision collision) | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | protected |
processCollisionContact(TCollision collision, TContact contactPoint) | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | protected |
processCollisionMultipleContacts(TCollision collision) | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | protected |
processCollisionSingleAveragedContact(TCollision collision) | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | protected |
processCollisionSingleContact(TCollision collision) | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | protected |
processSpeculativeCollision(TCollision collision) (defined in Impact.Triggers.ImpactSpeculativeCollisionTriggerBase< TCollision, TContact >) | Impact.Triggers.ImpactSpeculativeCollisionTriggerBase< TCollision, TContact > | protected |
UseMaterialComposition | Impact.Triggers.ImpactTriggerBase< TCollision, TContact > | |