Impact Interaction System API
Impact.Triggers.ImpactCollisionTriggerBase< TCollision, TContact > Member List

This is the complete list of members for Impact.Triggers.ImpactCollisionTriggerBase< TCollision, TContact >, including all inherited members.

buildInteractionData(IImpactObject target, TCollision collision, TContact contactPoint, VelocityData myVelocityData, VelocityData otherVelocityData, ImpactTagMask? tagMask, float CompositionValue)Impact.Triggers.ImpactCollisionTriggerBase< TCollision, TContact >protectedvirtual
ContactModeImpact.Triggers.ImpactTriggerBase< TCollision, TContact >
EnabledImpact.Triggers.ImpactTriggerBase< TCollision, TContact >
getImpactObject(GameObject collider)Impact.Triggers.ImpactTriggerBase< TCollision, TContact >protected
getOtherObjectTagMask(IImpactObject impactObject, Vector3 point, int otherPhysicsMaterialID, bool hasOtherObject) (defined in Impact.Triggers.ImpactTriggerBase< TCollision, TContact >)Impact.Triggers.ImpactTriggerBase< TCollision, TContact >protected
HighPriorityImpact.Triggers.ImpactTriggerBase< TCollision, TContact >
invokeTriggeredEvent(InteractionData interactionData, IImpactObject impactObject) (defined in Impact.Triggers.ImpactTriggerBase< TCollision, TContact >)Impact.Triggers.ImpactTriggerBase< TCollision, TContact >protected
MainTargetImpact.Triggers.ImpactTriggerBase< TCollision, TContact >
OnTriggeredImpact.Triggers.ImpactTriggerBase< TCollision, TContact >
processCollision(TCollision collision)Impact.Triggers.ImpactTriggerBase< TCollision, TContact >protected
processCollisionContact(TCollision collision, TContact contactPoint)Impact.Triggers.ImpactTriggerBase< TCollision, TContact >protected
processCollisionMultipleContacts(TCollision collision)Impact.Triggers.ImpactTriggerBase< TCollision, TContact >protected
processCollisionSingleAveragedContact(TCollision collision)Impact.Triggers.ImpactTriggerBase< TCollision, TContact >protected
processCollisionSingleContact(TCollision collision)Impact.Triggers.ImpactTriggerBase< TCollision, TContact >protected
UseMaterialCompositionImpact.Triggers.ImpactTriggerBase< TCollision, TContact >