Impact Interaction System API
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This is the complete list of members for Impact.Objects.ImpactTerrain, including all inherited members.
_priority (defined in Impact.Objects.ImpactObjectBase) | Impact.Objects.ImpactObjectBase | protected |
GameObject | Impact.Objects.ImpactObjectBase | |
GetContactPointRelativePosition(Vector3 point) | Impact.Objects.ImpactObjectBase | virtual |
GetMaterialCompositionNonAlloc(Vector3 point, ImpactMaterialComposition[] results) | Impact.Objects.ImpactTerrain | virtual |
GetPrimaryMaterial(Vector3 point) | Impact.Objects.ImpactTerrain | virtual |
GetPrimaryMaterial() | Impact.Objects.ImpactTerrain | virtual |
GetVelocityDataAtPoint(Vector3 point) | Impact.Objects.ImpactObjectBase | virtual |
Priority | Impact.Objects.ImpactObjectBase | |
RefreshCachedAlphamaps() | Impact.Objects.ImpactTerrain | |
SyncTerrainLayersAndMaterialsList() | Impact.Objects.ImpactTerrain | |
Terrain | Impact.Objects.ImpactTerrain | |
TerrainMaterials | Impact.Objects.ImpactTerrain |