Impact CFX API 1.5.1
Comprehensive API documentation for Impact CFX - Collision Effects System
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Classes | |
class | ImpactCollisionTrigger2D |
Collision trigger for 2D physics. More... | |
class | ImpactCollisionTrigger3D |
Collision trigger for 3D physics. More... | |
class | ImpactCollisionTriggerBase |
Base class for triggers that trigger one-shot collision events. More... | |
class | ImpactOnTriggerEnter2D |
OnTriggerEnter trigger for 2D physics. More... | |
class | ImpactOnTriggerEnter3D |
OnTriggerEnter trigger for 3D physics. More... | |
class | ImpactOnTriggerEnterBase |
Base class for triggers based on the OnTriggerEnter message. More... | |
class | ImpactOnTriggerStay2D |
OnTriggerStay trigger for 2D physics. More... | |
class | ImpactOnTriggerStay3D |
OnTriggerStay trigger for 3D physics. More... | |
class | ImpactOnTriggerStayBase |
Base class for triggers based on the OnTriggerStay message. More... | |
class | ImpactParticleSystemCollisionTrigger |
Special trigger for handling collisions with particle systems. More... | |
class | ImpactSimpleCollisionTrigger2D |
Simple collision trigger for 2D physics. More... | |
class | ImpactSimpleCollisionTrigger3D |
Simple collision trigger for 3D physics. More... | |
class | ImpactSimpleCollisionTriggerBase |
Base class for triggers that trigger simple collision events (i.e. triggers that do not recieve collision data in their collision messages) More... | |
class | ImpactSlideAndRollTrigger2D |
Slide and roll trigger for 2D physics. More... | |
class | ImpactSlideAndRollTrigger3D |
Slide and roll trigger for 3D physics. More... | |
class | ImpactSlideAndRollTriggerBase |
Base class for triggers that trigger slide and roll collision events. More... | |
class | ImpactSpeculativeCollisionTrigger2D |
Speculative collision trigger for 2D physics. More... | |
class | ImpactSpeculativeCollisionTrigger3D |
Speculative collision trigger for 3D physics. More... | |
class | ImpactSpeculativeCollisionTriggerBase |
Base class for speculative collision triggers that attempt to catch collision events that OnCollisionEnter by itself might miss. More... | |
class | ImpactTriggerBase |
Base class for many of the built-in trigger components, holding shared properties and collision message processing logic. More... | |
Enumerations | |
enum | ImpactTriggerContactMode { Single = 0 , Average = 1 } |
Specifies the different contact point modes for collision-based triggers. More... | |