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Impact Interaction System API
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This is the complete list of members for Impact.Objects.ImpactObjectRigidbodyChild, including all inherited members.
| _priority (defined in Impact.Objects.ImpactObjectBase) | Impact.Objects.ImpactObjectBase | protected |
| Awake() (defined in Impact.Objects.ImpactObjectRigidbodyChild) | Impact.Objects.ImpactObjectRigidbodyChild | protectedvirtual |
| GameObject | Impact.Objects.ImpactObjectBase | |
| GetContactPointRelativePosition(Vector3 point) | Impact.Objects.ImpactObjectRigidbodyChild | virtual |
| GetMaterialCompositionNonAlloc(Vector3 point, ImpactMaterialComposition[] results) | Impact.Objects.ImpactObjectSingleMaterial | virtual |
| GetPrimaryMaterial(Vector3 point) | Impact.Objects.ImpactObjectSingleMaterial | virtual |
| GetPrimaryMaterial() | Impact.Objects.ImpactObjectSingleMaterial | virtual |
| GetVelocityDataAtPoint(Vector3 contactPoint) | Impact.Objects.ImpactObjectRigidbodyChild | virtual |
| Material | Impact.Objects.ImpactObjectSingleMaterial | |
| Parent | Impact.Objects.ImpactObjectRigidbodyChild | |
| Priority | Impact.Objects.ImpactObjectBase | |
| RefreshParent() | Impact.Objects.ImpactObjectRigidbodyChild |