This is the complete list of members for Impact.ImpactManager, including all inherited members.
AddOrUpdateContinuousInteractionResult(IImpactObject impactObject, IContinuousInteractionResult result) | Impact.ImpactManager | |
CreateInteractionResultPool< T >(string key) | Impact.ImpactManager | |
HasActiveContinuousInteractionWithKey(long key) (defined in Impact.ImpactManager) | Impact.ImpactManager | |
HasReachedContinuousInteractionLimit() | Impact.ImpactManager | |
HasReachedPhysicsInteractionsLimit() | Impact.ImpactManager | |
IncrementPhysicsInteractionsLimit() | Impact.ImpactManager | |
Initialize() | Impact.ImpactManager | |
InteractionResultBuffer | Impact.ImpactManager | |
MaterialCompositionBuffer | Impact.ImpactManager | |
ProcessContinuousInteraction< T >(T interactionData, IImpactObject impactObject) | Impact.ImpactManager | |
ProcessContinuousInteraction< T >(T interactionData, IImpactMaterial material, IImpactObject impactObject) | Impact.ImpactManager | |
ProcessInteraction< T >(T interactionData, IImpactMaterial impactMaterial, IImpactObject impactObject) | Impact.ImpactManager | |
TryGetImpactMaterialFromMapping(Collider collider, out IImpactMaterial impactMaterial) | Impact.ImpactManager | |
TryGetImpactMaterialFromMapping(Collider2D collider2d, out IImpactMaterial impactMaterial) | Impact.ImpactManager | |
TryGetImpactMaterialFromMapping(int physicsMaterialInstanceId, out IImpactMaterial impactMaterial) | Impact.ImpactManager | |
TryGetInteractionResultFromPool< T >(string key, out T obj) | Impact.ImpactManager | |
UseMaterialMapping | Impact.ImpactManager | |