Impact CFX API 1.5.0
Comprehensive API documentation for Impact CFX - Collision Effects System
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This is the complete list of members for ImpactCFX.PooledEffectObjectBase, including all inherited members.
attach(CollisionResultData collisionResultData) (defined in ImpactCFX.PooledEffectObjectBase) | ImpactCFX.PooledEffectObjectBase | protected |
ContactPointID | ImpactCFX.PooledEffectObjectBase | |
Destroy() | ImpactCFX.PooledEffectObjectBase | virtual |
detach() (defined in ImpactCFX.PooledEffectObjectBase) | ImpactCFX.PooledEffectObjectBase | protected |
EffectAttachMode | ImpactCFX.PooledEffectObjectBase | |
GetPoolID() | ImpactCFX.PooledEffectObjectBase | virtual |
IsAvailable() | ImpactCFX.PooledEffectObjectBase | virtual |
LastRetrievedFrame | ImpactCFX.PooledEffectObjectBase | |
NeedsUpdate | ImpactCFX.PooledEffectObjectBase | |
ObjectPoolConfig | ImpactCFX.PooledEffectObjectBase | |
Priority | ImpactCFX.PooledEffectObjectBase | |
RetrieveFromPool(float priority, long contactPointID) | ImpactCFX.PooledEffectObjectBase | virtual |
ReturnToPool() | ImpactCFX.PooledEffectObjectBase | virtual |
SetParentPoolGameObject(GameObject parentPoolGameObject) | ImpactCFX.PooledEffectObjectBase | virtual |
UpdatePooledObject() | ImpactCFX.PooledEffectObjectBase | virtual |