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Impact CFX API 1.5.5
Comprehensive API documentation for Impact CFX - Collision Effects System
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This is the complete list of members for ImpactCFX.ImpactRaycaster, including all inherited members.
| QueueRaycast2D(RaycastHit2D raycastHit, Vector2 velocity, ImpactMaterialAuthoring impactMaterial, CollisionType collisionType, int raycastID, int hitObjectMaterialCount, GameObject sourceObject=default) | ImpactCFX.ImpactRaycaster | static |
| QueueRaycast3D(RaycastHit raycastHit, Vector3 velocity, ImpactMaterialAuthoring impactMaterial, CollisionType collisionType, int raycastID, int hitObjectMaterialCount, GameObject sourceObject=default, ImpactTagMask fallbackTags=default) | ImpactCFX.ImpactRaycaster | static |
| QueueRaycastInverted2D(RaycastHit2D raycastHit, Vector2 velocity, ImpactTagMask impactTagMask, CollisionType collisionType, int raycastID, int hitObjectMaterialCount, GameObject sourceObject=default) | ImpactCFX.ImpactRaycaster | static |
| QueueRaycastInverted3D(RaycastHit raycastHit, Vector3 velocity, ImpactTagMask impactTagMask, CollisionType collisionType, int raycastID, int hitObjectMaterialCount, GameObject sourceObject=default, ImpactMaterialAuthoring fallbackMaterial=default) | ImpactCFX.ImpactRaycaster | static |